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Rank Requests
Sun Jan 10, 2010 10:23 am by V
With all the rank requests recently, I thought I'd make a central thread where they could all be requested.
Costs of ranks:
Custom Rank 7,500 Points
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Costs of ranks:
Custom Rank 7,500 Points
Colored/Bolded Rank 15,000 Points
Add an image to …
Comments: 354
Happy Birthday Juli!
Thu Jan 26, 2012 11:59 pm by Mrsebi
TODAY IS JULIANAS BIRTHDAY!
So... lets all take a moment to celebrate and congratulate the birthday of the best, most amazing, and just downright most awesome member of TR!
So... lets all take a moment to celebrate and congratulate the birthday of the best, most amazing, and just downright most awesome member of TR!
Comments: 13
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=TRTG= The Flash Version (Unofficial)
[TR] :: TR :: [TR - The Game]
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Re: =TRTG= The Flash Version (Unofficial)
I can do alot of Art/Pixeling as well. What file formats would the walking animations need to be in?


V- Calm as a bomb
- Number of posts: 3314
User Points: 10211780
Age: 4
Location: USA

Re: =TRTG= The Flash Version (Unofficial)
.Fla for animation/coding.
Pixels preferably PNG :)
All i need to animate walking is a side-on pixel character, whose legs are in walking position xD
Pixels preferably PNG :)
All i need to animate walking is a side-on pixel character, whose legs are in walking position xD

Atriax- DemonHunter
- Number of posts: 500
User Points: 22620
Age: 2010
Location: In the shadows... and not Shadow the player, the dark kind of shadows.

Re: =TRTG= The Flash Version (Unofficial)
Yulgar's Inn Update!
Added the lights, stairs and little details (such as shadow behind the stairs)

Added the lights, stairs and little details (such as shadow behind the stairs)


Gast- Guest
Re: =TRTG= The Flash Version (Unofficial)
That looks really good :D

Atriax- DemonHunter
- Number of posts: 500
User Points: 22620
Age: 2010
Location: In the shadows... and not Shadow the player, the dark kind of shadows.

Re: =TRTG= The Flash Version (Unofficial)
Why is that when I move by the people I lose health?

Axzerus- Member
- Number of posts: 69
User Points: 1089
Age: 14
Location: A computer if I'm on. :)
Re: =TRTG= The Flash Version (Unofficial)
Because those are NASTY PEOPLEZ!!
Jk, I needed to test the damage.
Jk, I needed to test the damage.

Atriax- DemonHunter
- Number of posts: 500
User Points: 22620
Age: 2010
Location: In the shadows... and not Shadow the player, the dark kind of shadows.

Re: =TRTG= The Flash Version (Unofficial)
I DIED! D:<

Axzerus- Member
- Number of posts: 69
User Points: 1089
Age: 14
Location: A computer if I'm on. :)
Re: =TRTG= The Flash Version (Unofficial)
lulz.
My NPC killed you. How do you feel?
My NPC killed you. How do you feel?

Atriax- DemonHunter
- Number of posts: 500
User Points: 22620
Age: 2010
Location: In the shadows... and not Shadow the player, the dark kind of shadows.

Re: =TRTG= The Flash Version (Unofficial)
It made me feel bad.... :-(

Axzerus- Member
- Number of posts: 69
User Points: 1089
Age: 14
Location: A computer if I'm on. :)
Re: =TRTG= The Flash Version (Unofficial)
Atri, FYI, your little sons of I'm-not-even-going-to-say-the-word's are killing me from like 5 feet away.

Cial- ...Is A Real Boy
- Zard:

Number of posts: 2696
User Points: 70423
Age: 15
Location: A nice, padded room.
Re: =TRTG= The Flash Version (Unofficial)
:O
*goes and looks*
*goes and looks*

Atriax- DemonHunter
- Number of posts: 500
User Points: 22620
Age: 2010
Location: In the shadows... and not Shadow the player, the dark kind of shadows.

Re: =TRTG= The Flash Version (Unofficial)
Impressive coding, Atri!
When we start the real game, I think our hero will start somewhere called "Sunset City",
where the main color schemes would be a nice orange/peach sunset, and castles in the background.
It would make a nice art introduction for new players, plus the city could have Yulgar's Inn; And lead into the forest.
Also, two more questions. First one being: Would there be some way players could enter their name when the game starts, and then when NPCs talk to him they could say Greetings [[[NAME]]]!
And second, could there be some kind of animation when the player takes to the NPC, similar to AQW?
When we start the real game, I think our hero will start somewhere called "Sunset City",
where the main color schemes would be a nice orange/peach sunset, and castles in the background.
It would make a nice art introduction for new players, plus the city could have Yulgar's Inn; And lead into the forest.
Also, two more questions. First one being: Would there be some way players could enter their name when the game starts, and then when NPCs talk to him they could say Greetings [[[NAME]]]!
And second, could there be some kind of animation when the player takes to the NPC, similar to AQW?


V- Calm as a bomb
- Number of posts: 3314
User Points: 10211780
Age: 4
Location: USA

Re: =TRTG= The Flash Version (Unofficial)
Those are (astoundingly) quite possible. I'll start right away!

Atriax- DemonHunter
- Number of posts: 500
User Points: 22620
Age: 2010
Location: In the shadows... and not Shadow the player, the dark kind of shadows.

Re: =TRTG= The Flash Version (Unofficial)
Awesome, thanks!
We also need to figure out a good size for the game that matches the current pixel artwork. 600 Width, 350 Height?
We also need to figure out a good size for the game that matches the current pixel artwork. 600 Width, 350 Height?


V- Calm as a bomb
- Number of posts: 3314
User Points: 10211780
Age: 4
Location: USA

Re: =TRTG= The Flash Version (Unofficial)
Hmm. It'd be easier to make it 500x350...
Because i've just done the interface at 500 width xD
I could do it again, but I'd rather not :P
Because i've just done the interface at 500 width xD
I could do it again, but I'd rather not :P

Atriax- DemonHunter
- Number of posts: 500
User Points: 22620
Age: 2010
Location: In the shadows... and not Shadow the player, the dark kind of shadows.

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