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Rank Requests

Sun Jan 10, 2010 10:23 am by V

With all the rank requests recently, I thought I'd make a central thread where they could all be requested.

Costs of ranks:
Custom Rank 7,500 Points
Colored/Bolded Rank 15,000 Points
Add an image to …


Comments: 395

Chat Initiative-- APPROVED BY ERIK

Sun Apr 08, 2012 10:04 am by CC

HOLY CRAP I CAN POST NEWS. CAN'T LET YOU DO THAT, STAR FOX

Ohmygod.

AHEM, we have a problem that's been festering for a while now. About eight months or so, I'd say.

The chat is barren. More …

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TRE: News & Updates

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TRE: News & Updates

Post by Xusha on Fri Jun 10, 2011 3:16 am

At the time of posting this, unfortunately TRE isn't quite ready for you guys yet, but this thread wll be an up-to-date, or well, as up-to-date as possible display of the progress being made.

Anyway, here's what I have for now.

Grimoire Spells:
-Priest Spells
-Sorcerer Spells
-Bard Spells
-Necromancer Spells
-Fire-based general Spells
-Thunder-based general Spells
-Ice-based general Spells.

Developed Classes:
-Priest
-Sorcerer
-Warrior
-Barbarian
-Thief
-Assassin
-Bard
-Necromancer

Special Classes (NPC/Upgrade/Mod/Ect):
-Paladin
-Conscript
-Buccaneer
-Pirate
-Cutthroat
-Minion
-Berserker
-Rover
-Bounty Hunter
-Vampire Hunter

Monsters:
-Demons: Cambion / Imp / Succubus / Rakshasa / Fallen Angel
-Angels
-Lycans
-The Dead: Zombie / Ghoul / Lich / Mummy / Skeleton
Greens: Snotling / Hobgoblin / Orc / Goblin / Trolls
-Vampires
-Aqua
-Noob: Slimes, rats, etc.

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Re: TRE: News & Updates

Post by Tim Hortans on Fri Jun 10, 2011 3:48 am

Xusha wrote:At the time of posting this, unfortunately TRE isn't quite ready for you guys yet, but this thread wll be an up-to-date, or well, as up-to-date as possible display of the progress being made.

Anyway, here's what I have for now.

Grimoire Spells:
-Priest Spells
-Sorcerer Spells
-Bard Spells
-Necromancer Spells
-Fire-based general Spells
-Thunder-based general Spells
-Ice-based general Spells.

Developed Classes:
-Priest
-Sorcerer
-Warrior
-Barbarian
-Thief
-Assassin
-Bard
-Necromancer

Special Classes (NPC/Upgrade/Mod/Ect):
-Paladin
-Conscript
-Buccaneer
-Pirate
-Cutthroat
-Minion
-Berserker
-Rover
-Bounty Hunter
-Vampire Hunter

Monsters:
-Demons: Cambion / Imp / Succubus / Rakshasa / Fallen Angel
-Angels
-Lycans
-The Dead: Zombie / Ghoul / Lich / Mummy / Skeleton
Greens: Snotling / Hobgoblin / Orc / Goblin / Trolls
-Vampires
-Aqua
-Noob: Slimes, rats, etc.


Yessssssssssss.

Also could you elaborate on what Grimoires are? Are they like books or something that let you use spells?

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Re: TRE: News & Updates

Post by Xusha on Fri Jun 10, 2011 3:56 am

Spell books. This limits the amount of spells you may use at a time, and it also balances the classes. I designed the bard with you in mind. It can fight, very nicely, but isn't designed for that much.

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Re: TRE: News & Updates

Post by Tim Hortans on Fri Jun 10, 2011 3:56 am

<3333

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Re: TRE: News & Updates

Post by Arch Fiend on Fri Jun 10, 2011 4:20 am

Rakshasa arnt demons, their evil spirits


Last edited by Arch Fiend on Fri Jun 10, 2011 4:24 am; edited 1 time in total

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Re: TRE: News & Updates

Post by Tom Gaskarth on Fri Jun 10, 2011 4:20 am

Do what you want 'cause a pirate is free....

but I wanna be a sorcerer as well.

FFFFFFFFF

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Re: TRE: News & Updates

Post by V on Fri Jun 10, 2011 4:40 am

Arch Fiend wrote:Rakshasa arnt demons, their evil spirits


I think demon was acting more of a category, rather than inferring the particular type of monster.

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Re: TRE: News & Updates

Post by Arch Fiend on Fri Jun 10, 2011 4:54 am

ill give you a CAT a gory

Buccaneer
Pirate
Cutthroat

all practicly the same thing.

and no ninjas, samurai, warlords, aristacrats, gladiators, knights, dragonslayers/riders, archers, rangers, druids, wizerds, battlemages, cavalers, weapon masters, loremasters, gaurdians?

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Re: TRE: News & Updates

Post by V on Fri Jun 10, 2011 6:22 am

Looks fine to me, yeah.

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Re: TRE: News & Updates

Post by Arch Fiend on Fri Jun 10, 2011 7:06 am

well i think its a twap!

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Re: TRE: News & Updates

Post by Xusha on Fri Jun 10, 2011 7:16 am

This isn't final. Each of these base/upgrade classes has different abilities that have been balanced.

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Re: TRE: News & Updates

Post by Arch Fiend on Fri Jun 10, 2011 9:24 am

vamp didint we have a thing bout animated sigs? <<

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Re: TRE: News & Updates

Post by DigDog on Fri Jun 10, 2011 10:07 am

Bwahahaha, you're right. The irony.

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Re: TRE: News & Updates

Post by Xusha on Fri Jun 10, 2011 10:57 am

The topic. It has been breached. So get back on it.

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Re: TRE: News & Updates

Post by Narrator on Sun Jun 12, 2011 12:50 am

I'll be taking over with the GameMaster material, Xusha. Thanks.

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