=TRTG= Game Development Art
TR - Artistic Community :: TR :: Projects :: TR: The Game.
Page 6 of 7 • Share •
Page 6 of 7 •
1, 2, 3, 4, 5, 6, 7 
Re: =TRTG= Game Development Art
I was working on some pretty easy coding with those sprites. I might be able to add the walking steps later. Arrow keys.
http://www.swfcabin.com/open/1262569011
http://www.swfcabin.com/open/1262569011

Walt- FireAnt
- Zard:

Number of posts: 578
User Points: 126772
Re: =TRTG= Game Development Art
Can i get a backround template or at least someone tell me the size I should make it?


Nagi- Bucket Queen

- Zard:

Number of posts: 1135
User Points: 61761
Age: 15
Location: with my laptop...duh
Re: =TRTG= Game Development Art
@Caeel
Hehe. Luckily I can code boundaries. (Thanks to Sea)
Hehe. Luckily I can code boundaries. (Thanks to Sea)

Walt- FireAnt
- Zard:

Number of posts: 578
User Points: 126772
Re: =TRTG= Game Development Art
Nagi, if I'm right. the screen size will be 500 x 350 ;).


Nelioka- Crazy Pixel Artist!
- Zard:

Number of posts: 680
User Points: 13185
Age: 18
Location: Holland
Re: =TRTG= Game Development Art
Ok i'm wondering what a game is with only npc's? Make some items!
I'm not so good at pixel art (mght give it a go later) but you guys really need alot of items or else this project wil take for ever!
Edit: And why is all my text pink?
I'm not so good at pixel art (mght give it a go later) but you guys really need alot of items or else this project wil take for ever!
Edit: And why is all my text pink?

Draktand- Cattle Thief
- Zard:

Number of posts: 90
User Points: 65801
Age: 13
Location: In a milk bottle, Järna, Sweden, Europe, Earth....
Re: =TRTG= Game Development Art
Hm... I'll start making pixel items right away!
1) Blue Star Saber:

Sadly it isn't that good... a failed attempt.
2) Head on a Stick:

~Valo
1) Blue Star Saber:

Sadly it isn't that good... a failed attempt.
2) Head on a Stick:

~Valo
Last edited by Valosity on Mon Feb 01, 2010 5:40 am; edited 2 times in total (Reason for editing : Weapon added)

Valosity- Member
- Zard:

Number of posts: 353
User Points: 37891
Location: Ma.
Re: =TRTG= Game Development Art
Today, I finished two new zones (screens) for the game. I made some more objects/shubbery.
If I'm right, Vamp's is busy with editting them.
So we're making some progress here :D.
If I'm right, Vamp's is busy with editting them.
So we're making some progress here :D.


Nelioka- Crazy Pixel Artist!
- Zard:

Number of posts: 680
User Points: 13185
Age: 18
Location: Holland
Re: =TRTG= Game Development Art
Cool, are they at all related to AE games, or just random good thought up ones?
~Valo
~Valo

Valosity- Member
- Zard:

Number of posts: 353
User Points: 37891
Location: Ma.
Re: =TRTG= Game Development Art
For the most part, TRTG's World will be pretty much "unique" with a few exceptions, such as "Yulgar's Inn" And so forth.

V- ^boss
- Zard:

Number of posts: 1695
User Points: 2147484263
Age: 2
Location: Ooo.

Re: =TRTG= Game Development Art
Oh, cool, a whole new world! Anyways, here's something I made for Valentines day, a weapon idea:
Cupids' Bow & Arrow:

Good or bad?
~Valo
Cupids' Bow & Arrow:

Good or bad?
~Valo

Valosity- Member
- Zard:

Number of posts: 353
User Points: 37891
Location: Ma.
Re: =TRTG= Game Development Art

dragon, and in comparision to a playah

Arch Fiend- The Epic Knight

- Number of posts: 128
User Points: 72059
Location: Epic
Re: =TRTG= Game Development Art
Nice job Arch Fiend!
If you add some lighter parts to the dragon and make the outline a bit darker green.. it can definitely put in game. So it matches the rest of the art.
If you add some lighter parts to the dragon and make the outline a bit darker green.. it can definitely put in game. So it matches the rest of the art.


Nelioka- Crazy Pixel Artist!
- Zard:

Number of posts: 680
User Points: 13185
Age: 18
Location: Holland
Page 6 of 7 •
1, 2, 3, 4, 5, 6, 7 
Permissions of this forum:
You cannot reply to topics in this forum



















